
The Animation Codec QT (same alpha content, exact same pixels, lossless quality) is 4.76GB The folder of PNGs rendered to image sequence is 1.91GB I have a very large render 1500x1100px, 30fps, ~1min. And maybe more important, the files are more than DOUBLE the HDD space: RENDER TO IMAGE SEQUENCE - the format is superior, it will shave a good percentage of time off your long animation renders (QT writes and rewrites the mov file at EVERY FRAMEthe entire mov file is read off the hdd, the latest frame is added, then the entire mov is rewritten to the hdd, while Carrara sits there and waits if you dont have an SSD or the file is even a *little* large that takes a LOT of time) . The solution is pretty obvious (even though I DONT do it most times ): What to do? Should we run around panicking, or passive-aggressively capitalizing emphasis words in our posts rather than go find out what is happening in the world? If you are invested heavily in QT, like me, you have probable been horrified by that QTX thing and even with the last great version of QT7 (still available, still works) you must enable the legacy codecs - Apple doesnt tell you but they are all 32bit. WARNING!!≺ny QT file you have now may or may not play in the future based on what combination of video and audio codecs (and any other container data, like QTVR, subtitles, chaptermarks, hotpoints etc).

They deprecated THE format years ago IN favor OF coreimage/corevideo.įor anyone who is curious, Apple no longer uses QT to read/write video (the QT format itself has become the basis of MPEG-4), and ALLLLLL those old codecs in QT are in danger of becoming obsolete very very soon.
